Mar 03, 2008, 08:01 PM // 20:01
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#121
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Wilds Pathfinder
Join Date: Oct 2006
Guild: Ruthless Mafia [RM]
Profession: Mo/
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It's my theory that Wurms and Aloe Seeds have already been having a massive war underground, out of our view, for a very long time.
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Mar 03, 2008, 08:02 PM // 20:02
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#122
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Krytan Explorer
Join Date: Sep 2006
Guild: Rise From the Ashes [phnx]
Profession: W/
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I say the Mursaat beat everything. Nothing in your list is infused, that that's what it takes to top the Mursaat.
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Mar 04, 2008, 03:33 AM // 03:33
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#123
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Frost Gate Guardian
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Quote:
Originally Posted by the ruloes
The junundu! Because taking down 100 wurms constantly spamming junundu wail would be hell.
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/signed
/doublesigned
/triplesigned
so true
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Mar 04, 2008, 03:42 AM // 03:42
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#124
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Los Angeles
Profession: E/
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Base defense will still take down those wurms! Or the Norn becoming the bear and using the AoE knockdowns.
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Mar 04, 2008, 03:50 PM // 15:50
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#125
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Frost Gate Guardian
Join Date: Jan 2008
Location: Maguuma Jungle / Tarnished Coast
Profession: R/
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Whats wrong with everyone ?!?
I said NORN, do the Norn use Ursan Blessing? No...
Mursaat >>> All Unfortunately...
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Mar 04, 2008, 04:04 PM // 16:04
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#126
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Frost Gate Guardian
Join Date: Feb 2008
Guild: The Mentalists [THPK]
Profession: A/
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Junundu > Mursaat ... They have 3,000 health and Wail ffs.. lol
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Mar 04, 2008, 05:09 PM // 17:09
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#127
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Frost Gate Guardian
Join Date: Jan 2008
Location: Maguuma Jungle / Tarnished Coast
Profession: R/
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Wish I knew that... Im probably the only one in the whole forums that doesnt have nightfall...
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Mar 04, 2008, 07:53 PM // 19:53
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#128
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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Mursaat > All
Titans > Mursaat
Yet somehow Us > Titans, wouldn't that make us Us > Mursaat?
Oh wait...exactly...
US > ALL!
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Mar 05, 2008, 05:29 AM // 05:29
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#129
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Krytan Explorer
Join Date: May 2006
Location: California | Ascalon
Profession: Mo/
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Guilds (us) > Margonite Armies > Mursaat Armies > Shadow Armies > Destroyer Armies > Demon Armies > Human Armies > Charr Armies > Stone Summit > Dwarven Armies > Norn Armies > Undead Armies > Tengu Armies
Before anyone says wurms or titans again remember that we are talking about armies thus tactics, organization, and numbers count. Wurms and Titans seem to lack that without masters and though incredibly strong individually fail in an all out war.
Guilds are us and we win. Mursaat are powerful enough to be compared with gods but lack in numbers and commanders. Look instead at the margonites, they have just as strong soldiers if not stronger along with tougher bosses and a better chain of command.
Shadow armies get credit for being direct servants of a fallen god and the ability to wage an eternal and immortal war with another god. Destroyers serve the dragons that rival the gods and are very well organized though they fell to the norn, they will be back and stronger than ever as their masters awaken. Demon armies of the deep fall slightly short.
Thankfully for humans, all of the above armies are sealed away somewhere and in their prime the human armies reign supreme. They would have easily crushed they adversaries had they not been weakened from interfighting. Evidence of this is in the ease in which humans have populated Tyria and crushed the forgotten and managed to push all other species away. In the future Cantha becomes a military giant and crushes all the Tengu and forcibily unites the Kurzicks and Luxons under the banner of the dragon.
The Charr are close by because they are strong, organized, and numerous. They managed to crush the dominate humans. Though the humans were weakened to flood the continent with blood is no small feat. Falling short of the Charr are the ruthless stone summit which are unquestionably stronger than the delmor dwarves who are too soft. The dwarves too are too few in number to overcome the tides of the Charr though their stone form is pretty tough.
Norn were told in lore to be greater than the Charr but could have been easily defeated by the Charr due to numbers and organization. Individualism doesn't help when facing armies of thousands. Undead are tough but also weak. Meh.
Tengu are even weaker though as they couldn't even bring one human nation down to its knees. Cantha was fine to an extend where as LA nearly fell to the undead.
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Mar 05, 2008, 08:15 PM // 20:15
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#130
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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Quote:
Originally Posted by xshadowwolfx
Falling short of the Charr are the ruthless stone summit which are unquestionably stronger than the delmor dwarves who are too soft.
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Yeah. I still wanna know why in Prophecies, Jalis and Brechnar were the only dwarves in the whole kingdom who weren't level 14.
Quote:
Originally Posted by xshadowwolfx
The dwarves too are too few in number to overcome the tides of the Charr though their stone form is pretty tough.
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The stone thing in GW:EN was pointless. It made the dwarves gain, what, 4 levels? And even that didn't mean anything because WE still fought The Great Destroyer!
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Mar 05, 2008, 09:57 PM // 21:57
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#131
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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The Luxons simply would pwn all we have the turtles screw abbadon we shall fire and make him dance.
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Mar 06, 2008, 01:19 AM // 01:19
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#132
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Academy Page
Join Date: Dec 2007
Guild: iMud
Profession: R/
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Unless the others are infused, Mursaat!
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Mar 09, 2008, 02:09 AM // 02:09
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#133
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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in a pitched fight the titans ( abbadon) would own all, because we only fight 2-3 at a time, and we are organized to attack one at a time and his spawns. imagine a huge fight that involved killing a bunch of titans. Then imagine 2x that many titans spawning.
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Mar 09, 2008, 02:40 AM // 02:40
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#134
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Desert Nomad
Join Date: Aug 2007
Location: EastCoast
Profession: E/Me
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Quote:
Originally Posted by Qual
Mursaat, I bet that the others are not infused, so GG
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Dwarves are infused.
The flaw with the Asuran: There to short to reach the BIG RED BUTTON reading: Launch GOLEMS
Last edited by Songbringer; Mar 09, 2008 at 02:44 AM // 02:44..
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Apr 01, 2008, 10:55 PM // 22:55
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#135
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Ascalonian Squire
Join Date: Nov 2006
Guild: MODs
Profession: R/
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Well if all the human armies fought eachother, Dragon army no contest (canthan) The guide book said they have the strongest army in the world
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Apr 02, 2008, 12:26 AM // 00:26
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#136
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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The Dragon army is funded quite well, and will be even better by GW2, though they aren't very concentrated. At least, from what we've seen, mostly Lvl 20 warriors wandering around trying to solo mobs of Am Fah.
The Kournans are pretty formidable aside from their current lack of a leader. They were only like Lvl 16 in NF, but that's moreso just because we were lower levelled at the time.
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Apr 02, 2008, 02:03 AM // 02:03
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#137
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Eldin
The Dragon army is funded quite well, and will be even better by GW2, though they aren't very concentrated. At least, from what we've seen, mostly Lvl 20 warriors wandering around trying to solo mobs of Am Fah.
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I wonder how they would act when put into an actual army, aka going into battle. When they are "wandering around" they are just patrolling the city, not going into war, therefore a lot less organization and less numbers in groups.
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Apr 02, 2008, 03:35 AM // 03:35
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#138
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Wilds Pathfinder
Join Date: Oct 2006
Location: England
Profession: Mo/Me
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if inner fire would work then destoryers > all
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Apr 02, 2008, 04:59 AM // 04:59
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#139
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Monk Gsb
if inner fire would work then destoryers > all
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It works now and no they wouldn't
Inner fire=+30 hp a sec
Agonizing Touch*or whatever the mursaat monster skill is called*=-100hp and - 9 hp degen per second to uninfused monsters.
Destroyers vs Mursaat
Winner: Mursaat
In fact the only two things that can stand against an army Mursaat is an army of Junudu Wurms *with their wail* and an army of Titans.
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Apr 02, 2008, 05:39 PM // 17:39
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#140
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: Paladins of Eternal Truth[POET]
Profession: W/Mo
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Grawl ftw!!!11!
Ok, jk...I'd say either the titans, or the Mursaat, or possibly the Junundu.
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